*About UX UX´Â 1974³â. HCI(human computer interaction) ºÐ¾ßÁß½ÉÀÇ °³³ä ÄÄÇ»ÅͶû ¾î¶»°Ô ´ëÈ­¸¦ ÇÒ°ÍÀΰ¡.. 1993³â. ÀÎÅÍ³Ý ½Ã´ë¿¡ À¯Àú¿ªÇÒÀÌ Áß¿äÇØÁü Don Norman 2008³â. UXÁ¶Á÷ÀÌ ´Ã¾î³ª°í ÀÖ´Ù. À¯ÀúÁß½ÉÀÇ µðÀÚÀÎ ÇÁ·Î¼¼½º user centered design process´Â ux designÀÇ ±âº»Ã¶ÇÐ *ÇÁ·Î¼¼½º Á¦Ç°ÀÌ ¸¸µé¾îÁö°í, ÃÖÁ¾ÀûÀ¸·Î °³¹ßµÇ´Â °úÁ¤¿¡¼­ À¯Àú¸¦ ÀÌÇØÇÏ°í À¯Àú¿Í ÀÎÅÍ·º¼ÇÀ» ÇÏ°í µðÀÚÀÎÇÑ ´ÙÀ½¿¡ °³¹ßÇÑ´Ù. À¯ÀúµéÀÇ Çǵå¹éÀ» ¾î¶»°Ô ¹Þ°í ¹Ý¿µÇÏ´ÂÁö.. *ux¿¬±¸¹æ¹ýÀÌ ÀÖ´Ù. ¿©·¯°¡Áö ¹æ¹ý·ÐÀÌ ÀÖ´Ù. *UX in NHN À¯Àú¸¦ ÀÌÇØÇÏ°í -> À¯ÀúÀÎÅÍÆäÀ̽º ¸ðµ¨¸µ -> ui µðÀÚÀÎ -> validation user(À¯Àú °ËÁõ:À¯Àú Å×½ºÆ®) 1. user research & user modeling *³×À̹ö ¸ÞÀÎÆäÀÌÁö - user research room : À¯ÀúÀÇ ÇൿÀ» °üÂû (in house), »ç¿ëÀÚ°¡ ½ÇÁ¦·Î ÀÌ¿ëÇÏ´Â °÷ ¹æ¹®.(field research), eye tracking research (½Ç »ç¿ëÀÚ¸¦ ºÐ¼®..) *³×À̹ö ¸ÞÀÏ - »ç¿ëÀÚ ¸ÞÀÏ »ç¿ëÇàÅ ¹× »ç¿ë½Ã³ª¸®¿À ºÐ¼® : user research ÁøÇà. -> ½Ã»çÁ¡(insight) ¸¦ ¾ò´Â´Ù. ÀüÅëÀûÀÎ -> advanced user, À̵¿½Äµð½ºÅ©À¯Àú, Á¤º¸¼ö½ÅÁß½ÉÇüÀ¯Àú -> ÇÙ½ÉÀ¯ÀúŸÀÔ¿¡ ´ëÇÑ persona µµÃâ * user modeling : °¡»óÀÇ À¯Àú persona (Æ丣¼Ò³ª) ¶ó°í Á¤ÀÇÇÏ°í ÇൿÀ» Á¤ÀÇ 2. UX/UI modeling *ÇÑ°ÔÀÓ ±¸¸Å/°áÁ¦ ÇÁ·Î¼¼½º °³¼± before -> to be·Î... »ç¿ëÀÚ°¡ ŽºÅ©¿¡ ¸ôÀÔÇÒ ¼ö ÀÖµµ·Ï UI ¹æÇØ ¿ä¼Ò¸¦ ÃÖ¼ÒÈ­ÇÔ. - ÇÁ·Î¼¼½º ´Ü°è¸¦ ÁÙÀδÙ. : ŽºÅ©¿¡ ÁýÁßÇÒ ¼ö ÀÖ´Ù 3. User Validation *³×À̹ö¸ÞÀÏ User Test ¼­ºñ½º ·±Äª Àü¿¡ À¯Àú°ËÁõ´Ü°è.. (¾ßÈÄ ¹ö±×ÆÄÀδõ??) user centered design process.... À¯ÀúÁß½É....